CreateSkeleton
- plugin CreateSkeleton(FramePass)
Plugin Type:
FramePassComputes optimal skeletal link distances and then constructs a skeleton to be used by
MITViterbi. The links can be passed directly to this frame pass or are otherwise inferred from the config file.Settings
- setting linked_parts: cast_skeleton = None
None, a boolean, a list of strings, or a list of strings to strings (as tuples). Determines what parts should be linked together. with a skeleton. If None, attempts to use the skeleton pulled form the tracking project. If false, specifies no skeleton shouldbe made, basically disabling this pass. If True, connect allbody parts to each other. If a list of strings, connect the body parts in that list to every other body part in that list. If a list of strings to strings, specifies exact links that should be made between body parts. Defaults to True.
- setting bin_size: RoundedDecimal[precision=5] = 0.25
A decimal, the size of each bin used in the histogram for computing the mode.
- setting bin_offset: RoundedDecimal[precision=5] = 0
A decimal, the offset of the first bin used in the histogram for computing the mode.
- setting max_amplitude: float = 1
A float, the max amplitude of the skeletal curves.
- setting min_amplitude: float = 0.75
A float the min amplitude of the skeletal curves.
- setting DEBUG: bool = False
Set to True to print skeleton information to console while this pass is running.